| Unit 7. Working with Objects (II) |
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In order to align them precisely, Flash provides us with the Align Panel. We can find this Panel in the Menu Window → Design Panel → Align. It works this way:
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| The Align Panel allows us to align the objects just as we indicate. Before considering the possibilities, we must emphasize the option To Stage. This option allows us to indicate all the positions that must have each object at the stage |
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| If this option is not selected, the objects will take the reference from the group of objects they are at, and they will align themselves taking into account those ones. The most usual selection is Stage , to align the objects in the center of frame depending on the movies limits... Let's learn in details the Align Panel and its possibilities Align: Distribute: Match
Size: Space: To see the examples of these commands use, you can see the animation placed on the top at the beginning of the chapter. | |
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You can access to this Panel from the Menu Window → Design Panels → Information. The possibilities of this Panel are limited, but if we are searching for precision or we don't trust Flash distribution, we might use it. |
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| Object
Sizes:
Object
location: Current
Color: Its sign could be deceitful, because it indicates the color of the object when we touch it with the mouse. So far, we can have selected object (by clicking it) and see in the Information Panel its size and position, but when the mouse is moved the value of color will change and will not indicate the color of selected object, but the color of the object that the arrow is touching now. In order to save time don't forget about this. Cursor
Position: | |
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After doing this we'll observe that the texture disappear indicating selected objects and that the group happens to be a "whole", since it is impossible to choose one of its members without selecting others as well. In addition, by default, the blue rectangle occurs that encloses the group, therefore, outlining it. | |
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For example, we suppose that we have a drawing that represents a set of cars. After drawing them all, we realize that we want to increase the size of the cars. We increase one by one the size of the cars, running the risk of increasing some of them more than others and losing the proportions among them, or we can form a group of the cars and increase the size of the group, so that they simultaneously increase all their size and in the same proportion. Equally, we can move the group position, rotate it... When creating a group, we provide a set of objects with common properties, and we don't lose our object. At any time we can undo the group by the Menu Modify → Ungroup. In addition, Flash allows us to modify the elements of a group without having to ungroup it. For this we select the Group of elements and click the Menu Edit → Edit Selected. We’ll be able to edit the objects that compose the group affecting only a certain element. | |
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Legal warning: Authorised on-line use only. It is not allowed the use of these courses in companies or private teaching centres. |