Help Exercises Unit 3: The Flash MX 2004 Interface

Exercise 1: Create a Movie to our taste

The paragraph 1 proposes us to change the Stage dimensions:

1 We right-click and select Document Properties.

2 We click the eyelash Rule Unities and select Pixels (px)

3 We introduce the requested dimensions (300 x 100) in Dimensions.

The 2 paragraph proposes to change the Scenery background:

1 We right-click and press Documents Properties

2 We click the eyelash background Color and the arrow will become an "eyedropper".

3 We select the asked color.

The 3 paragraph proposes us to increase the movie's reproduction speed

1 We click the right button and press Document Properties.

2 In Frame Rate write 14 fps.

The result must be a red rectangle with the proposed sizes.

Exercise 2: Structure a Movie


Let's create the requested movie and structure it as it is asked

1 We open a new Movie from the menu File → New

2 We access to the Stage Panel from Window → Design Panels → Stage

3 We create a new Stage by pressing the sign

4 We change their names by double clicking on their current names

Now only misses the asked number of layers

1 We select the 1st Stage in the Scene Panel

2 We create one more layer by pressing the sign .

4 We change the names of the 3 layers by double clicking their current names.

We select the E2 Stage in the Scene Panel and repeat the previous steps from 2 to 3.

The Stage Panel will become like this:

And the Layers:



Exercise 3: Creating Frames


Let's create the requested frames:

1 We open a new movie

2 Double click on the 2nd frame due to the fact that there is already a Keyframe in the 1st

3 Let's go to the menu Insert and select Insert → Keyframe

4 We click the 3rd frame and select Insert → Timeline → Keyframe

We already have the 3 Keyframe created. Now we miss the normal frames:

1 We select the 1st Frame and double click on the menu Insert → Timeline and select Frame.

2 Now the 2nd frame will be the normal frame and 3rd and 4th will be Keyframes. We select the 3rd frame and repeat the previous process

3 We select the 5th frame and we repeat it one more time. We will obtain this:

Notice that the Keyframes have no black points neither white squares in normal frames.

This is due to the fact that there is nothing drawn in these frames

Try to insert something in each 2 frames and you will have this:

Exercise 4: Identifying Frames

Let's identify different types of frames:

1) There are 3 Keyframes. They are 1,7 and 9 frames. The 2 first represent a Movement animation. (probably they include the same object but in another place). The third one is a normal Keyframe.

2) The frames between the 1 and the 7 and the frames between the 9 and the13 (not included) are normal frames. They only determinate the Keyframes duration which they are associated to.

3) The frames from 13 to 15 (included) and the frame 8 are Container Frames. They exist and in the movie they are seen like white frames (or of the color of the selected background).

4) The frames from 16 and beyond are empty frames and will not be seen in the movie

Exercise 5: Panels

1 We open the Menu Window.

2 We select the Color Mixer Panel.

Now we repeat the steps 1 and 2, but now we'll open the Development Panels → Actions and Design Panels → Align.

3 We close the program and we open it one more time

4 We observe that the Panels are still in the same place where we left them. Flash 8 adapts its environment to our preferences

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